This is a question I've been researching a lot lately and have been bouncing off a lot of colleagues but I haven't found a satisfactory answer yet.
For some background, I work in a 1,500 student high school in the Bronx, I'm a first year librarian working alone generally, my students have low self-motivation in general for projects that aren't of high interest to them. They also have less knowledge about the library than an average elementary school age student (even my brightest and smartest students look at me cross-eyed if I refer to the Dewey Decimal System).
When looking at library orientations at this age group (9th grade), they are usually targeted as a refresher of basic skills, and to tailor their knowledge of how a library functions to the new library they are entering. They are also usually treasure/scavenger hunts of a sort.
This does not work with my students, they simply do not have enough background knowledge to be able to complete it, nor do they find activities like this appealing.
So the question becomes, what do I teach my students when they first enter the building? Do I want their first exposure (sometimes in years) to a library to be about learning facts about how the library works? Generally, they don't see the relevancy of things like knowing what a spine label is, what the dewey decimal system is, or even how the OPAC functions (since many of my students are turned off to reading in the first place, they're not interested in learning how to find books).
In fact, most students have never encountered any of the above (or if they have, they've forgotten).
I've been mulling it over, reading, searching, reading some more, talking, posting, and researching it. I think I've come to a conclusion that for an orientation that's appropriate for my school, the emphasis shouldn't actually be on orienting them to the library (although I suppose that ruins the orientation label). Many students in my building don't know where the library is!
I think I need to focus on building excitement about the library for the 9th grade, and make it relevant to them to make them want to come find out more about it, since they don't have the motivation of really wanting to come to the library in the first place (e.g. being brought there by a teacher).
Any ideas how I can go about making the library relevant to 9th graders with little prior library experience or skills? These are kids who love things like video games, they use google/wikipedia a lot (even though they know how neither works), and generally feel tech savvy and that empowers them.
Maybe a virtual scavenger hunt would be better using virtual libraries? I just know I need to get them to want to come back to my space, talk with me, and start seeing the library as a place they want to go - and not create a lunchroom environment in the process.
What types of things do you think I can get students like this to learn in 1-2 lessons (or even more if I can talk a teacher into it with a solid plan) without boring them to death - assuming the tour guide/scavenger hunt approaches aren't appropriate to them.
I really need an activity that is highly interactive, but also highly structured, and relies heavily on things that appeal to and are appropriate to this age.
If there's another way to approach it, please feel free to suggest it. I really want to build something creative and interesting for them so that they will want to visit with me and learn more for every student that enters the school.
Tags: 9th, grade, library, orientation, students
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